Soccer 10

Soccer 10 Results – Wed 3 Jun

Soccer 10 Results and Analysis – Wed 3 Jun – S10 V2 (1UU)

The Soccer 10 card was shaped by away winners, two scoring draws and three ALL-settled fixtures. Israel, Italy, Algeria and RSB Berkane all landed Team B results, while Azal supplied the only clear home win with a 3-0 scoreline. The 10/10 payout stayed strong because the completed matches still demanded draw protection and several away selections before the ALL legs were even considered.

Winning Combination: 3/2/3/3/2/3/All/1/All/All
Status: Official

Results: 9/10
Net 9/10: R147,401.76
Winners: 850
Dividend: R138.00

Results: 10/10
Net 10/10: R469,607.04
Winners: 44
Dividend: R10,672.80

 

Overall Match Results – Soccer 10 – Wed 3 Jun – S10 V2

Match Team A Score Team B Result
M1 Albania 0-1 Israel 2
M2 Denmark 0-0 Congo DR X
M3 Luxembourg 0-1 Italy 2
M4 Netherlands 0-1 Algeria 2
M5 Poland 2-2 Nigeria X
M6 Raja Casablanca 0-1 RSB Berkane 2
M7 Gualberto Villarroel SJ Field-Field Real Tomayapo ALL
M8 Azal 3-0 Chapecoense 1
M9 Real Potosi Field-Field ABB ALL
M10 San Lorenzo Field-Field Deportivo Riestra ALL

 

⚽ Match Results Analysis – Soccer 10 – S10 V2

  • Match 1: Israel opened the card with a 1-0 away win over Albania. The scoreline was narrow, but Team B handled the key moment better and protected the lead once ahead. That result immediately moved the pool away from a simple home-side read.
  • Match 2: Denmark and Congo DR finished 0-0, adding a low-scoring draw to the sequence. Denmark could not turn possession or home-side position into a decisive goal, while Congo DR stayed compact enough to keep the match level. X coverage was vital here because the match never opened up.
  • Match 3: Italy beat Luxembourg 1-0 and delivered another away result. The margin was small, but Italy still showed enough control to win without needing a high-scoring performance. For pool players, this was the type of away favourite result that looked logical but still carried risk because of the tight score.
  • Match 4: Algeria repeated the 1-0 away pattern against Netherlands. Team B did not need to dominate the scoreline, but they were more efficient in the decisive phase and punished a Netherlands side that failed to create separation. This was one of the results that made the full line more demanding.
  • Match 5: Poland and Nigeria produced a 2-2 draw, giving the coupon its most open completed match. Both sides had attacking output, yet neither defended the game state well enough to secure the win. The draw was not passive like Denmark against Congo DR, but it still rewarded players who expected balance rather than a clean winner.
  • Match 6: RSB Berkane beat Raja Casablanca 1-0 away from home. Raja could not make their Team A position count, while Berkane stayed disciplined and found the decisive goal. Combined with earlier away wins, this result made Team B coverage one of the main winning themes.
  • Match 7: Gualberto Villarroel SJ against Real Tomayapo was settled as ALL. The leg did not require a single match outcome, but its placement after several difficult completed results meant the pool had already filtered many tickets before reaching this stage.
  • Match 8: Azal delivered the clearest result of the card with a 3-0 win over Chapecoense. Unlike the many one-goal away results, this was a convincing Team A performance with proper separation. It became the most reliable home anchor in the entire pool.
  • Match 9: Real Potosi against ABB was also recorded as Field-Field and settled as ALL. That reduced prediction pressure late in the card, but it did not erase the earlier difficulty created by four away wins and two draws.
  • Match 10: San Lorenzo against Deportivo Riestra completed the coupon as another ALL-settled fixture. The final leg made the closing section less result-dependent, although the 10/10 still required players to survive the sharper completed matches before it.

Soccer 10 Results Summary

  • Key Pattern: Four Team B wins from the seven completed fixtures
  • Strongest Home Result: Azal 3-0 Chapecoense
  • Best Draw Match: Poland 2-2 Nigeria
  • Difficulty Level: High

Away selections carried the main value in this Soccer 10 line, especially through Israel, Italy, Algeria and RSB Berkane. Denmark against Congo DR added a tight goalless draw, while Poland against Nigeria brought a higher-scoring X result. Azal was the safest home result, but the real damage came from the repeated 1-0 away wins and the need to manage multiple ALL legs correctly.

 

Soccer 10 Results and Analysis – Wed 3 Jun – S10 V1 (1TT)

A home-heavy finish defined this Soccer 10 result, but the coupon was far from one-dimensional. Milford, RCA Zemamra, Ivory Coast U20, Vasalunds IF, Ittihad Tanger and Greenville Triumph all won as Team A, while the Swedish fixtures in the middle produced a draw and three straight away results. That contrast between stable home wins and a dangerous central run made the card more tactical than the final combination first suggests.

Winning Combination: 1/1/1/2/3/3/3/1/1/1
Status: Official

Results: 9/10
Net 9/10: R20,812.68
Winners: 211
Dividend: R98.60

Results: 10/10
Net 10/10: R83,250.72
Winners: 12
Dividend: R6,937.40
 

Overall Match Results – Soccer 10 – Wed 3 Jun – S10 V1

Match Team A Score Team B Result
M1 Milford 1-0 Magesi 1
M2 RCA Zemamra 2-1 Yacoub El Mansour 1
M3 Ivory Coast U20 3-1 Venezuela U23 1
M4 Viken 1-1 Utsikten BK X
M5 BK Olympic 1-3 Lunds BK 2
M6 IFK Umea 1-5 Taftea IK 2
M7 Storfors AIK 1-3 Skelleftea FF 2
M8 Vasalunds IF 3-1 FC Jarfalla 1
M9 Ittihad Tanger 2-1 Wydad Casablanca 1
M10 Greenville Triumph 1-0 Forward Madison 1

 

⚽ Match Results Analysis – Soccer 10 – S10 V1

  • Match 1: Milford started with a 1-0 home win over Magesi. It was not a wide-margin result, but Milford managed the defensive side well and found the single goal that separated the teams. The result gave Team A backers a steady opening leg.
  • Match 2: RCA Zemamra edged Yacoub El Mansour 2-1 in a competitive home result. The away side stayed close enough to keep pressure on the match, but RCA Zemamra carried slightly more cutting edge in the decisive moments. This kept the early part of the card firmly on the home side.
  • Match 3: Ivory Coast U20 produced the strongest early performance by beating Venezuela U23 3-1. Their attacking output gave them breathing room, and Venezuela U23 were unable to keep the match tight once the tempo increased. It was a clear Team A result before the coupon moved into a much riskier middle section.
  • Match 4: Viken and Utsikten BK drew 1-1, breaking the run of home wins. Both teams found a goal, but neither controlled the match well enough to push it into a full result. This was the first sign that the central part of the pool needed draw and away protection.
  • Match 5: Lunds BK beat BK Olympic 3-1 away from home. Team B were sharper in the attacking phases and turned the fixture into a clear away win rather than a marginal upset. After three early home wins, this result changed the rhythm of the card.
  • Match 6: Taftea IK delivered the biggest scoreline with a 5-1 away win at IFK Umea. The margin shows a major difference in execution, with Taftea IK continuing to create and finish chances even after taking control. This was the most destructive result for players who leaned too heavily toward Team A.
  • Match 7: Skelleftea FF continued the away trend by beating Storfors AIK 3-1. The result confirmed that the middle block was the danger zone, especially for tickets that ignored Team B. Skelleftea FF had enough attacking quality to win by more than a single goal.
  • Match 8: Vasalunds IF restored the home pattern with a 3-1 win over FC Jarfalla. After the away run from Matches 5 to 7, this result brought control back to Team A and gave the line a more balanced shape. Vasalunds IF were productive enough in attack to avoid a tense finish.
  • Match 9: Ittihad Tanger beat Wydad Casablanca 2-1 in one of the tighter home wins. Wydad Casablanca kept the match alive, but Ittihad Tanger handled the key moments better and protected the result. This leg mattered because it came late, where many tickets would already have been under pressure.
  • Match 10: Greenville Triumph closed the card with a 1-0 win over Forward Madison. The final result was narrow, but the home side still delivered the outcome needed for the winning line. After several high-scoring middle matches, this was a more controlled and low-margin finish.

Soccer 10 Results Summary

  • Key Pattern: Six home wins, one draw and three away wins
  • Biggest Away Win: IFK Umea 1-5 Taftea IK
  • Most Important Draw: Viken 1-1 Utsikten BK
  • Difficulty Level: Medium-High

The safest parts of this Soccer 10 card came from the home wins at the start and finish, but the middle section created the real test. Viken against Utsikten BK brought the only draw, then Lunds BK, Taftea IK and Skelleftea FF produced three straight away wins. Anyone who treated the card as a basic home sequence would have been caught out between Matches 4 and 7.

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Betting Types Explained

The 1X2 System – Classic Match Result

This is the standard bet used in soccer betting and all Soccer Pools. You choose the outcome after 90 minutes:

  • 1 – Home team to win
  • X – Draw
  • 2 – Away team to win

Singles, Doubles & Triple Bets

Sometimes it’s safer to back more than one possible result in a single match.

Triple Chance Bets are only available in Soccer Pools-style games and lock that leg of your bet.

Double Chance Bets are widely used in normal sports betting and combo tickets.

Double Chance Betting

  • 1X – Home win or Draw
  • X2 – Draw or Away win
  • 12 – Home win or Away win (no draw)

Triple Chance Betting

1X2 – Any result will land (home/draw/away)

Banker Bets & Codes

Bankers are selections with the strongest stats – picks with the highest chance of success.

Over / Under Goals – O/U Explained

Over Goals (O/):

  • Over 0.5 – 1+ goal total
  • Over 1.5 – 2 or more goals
  • Over 2.5 – 3 or more goals
  • Over 3.5 – 4 or more goals
  • Over 4.5 – 5 or more goals

Under Goals (U/):

  • Under 0.5 – goalless match (0-0)
  • Under 1.5 – max 1 goal total
  • Under 2.5 – max 2 goals
  • Under 3.5 – max 3 goals
  • Under 4.5 – max 4 goals

Both Teams To Score (BTTS)

  • BTTS – Yes: both teams must score
  • BTTS – No: one or both teams fail to score

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